May 14, 2025 by Rhys Elliott

April 2025’s top Steam games by copies sold – Indies, RPGs, and survival games dominated

We’ve already dived into April’s top new Steam games by revenues and PlayStation’s top games by copies sold for the month. Now it’s time to turn our eye to the top 10 Steam games by copies sold.

Indies that launched before April took the top two spots on Steam, selling millions a piece

Indie game Schedule 1 was by far Steam’s #1 game by copies sold in April, selling 4.7 million. Word of mouth has snowballed since its release at the end of March, when it sold 2.4 million copies. To date, Schedule 1 has sold 7.7 million copies on Steam, grossing revenues of $118.9 million.

The game, dubbed as a ‘’drug-dealing simulator’’ has been a viral hit on social platforms – not just Twitch but TikTok too.

Unlike many other top games on Steam, China only accounts for 0.6% of Schedule 1 players, as the game – for now – only supports English.

Another indie game, R.E.P.O took the #2 spot with 3.7 million copies sold. The co-op horror title launched at the end of February. It has now sold a remarkable 13.4 million copies to date, grossing revenues of over $100 million owing to its $10 price point.

R.E.P.O’s DAUs have been stabilising since the end of March, from a high of over 2 million on March 23 to 677K on 13 May. R.E.P.O is popular in the price-conscious games market of Russia, which accounts for 9% of its players.

Over half of R.E.P.O’s players have also played Lethal Company or Phasmophobia, signalling a strong market appetite for budget co-op horror games.

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Two big RPGs – both Game Pass launches too – took the #3 and #4 spots on Steam

The Elder Scrolls IV: Oblivion Remastered, a graphically updated re-release of a 2006 RPG, sold 1.4 million copies on Steam in its launch month. It was published by Bethesda (now under Xbox Game Studios) and co-developed by Virtuos, a support studio that is making a name for itself for quality remakes. 

Oblivion Remastered was a surprise launch (‘’a shadow drop’’), but leaks and rumours meant many core gamers knew it was coming. To date, it has sold 1.8 million copies on Steam, generating revenues of almost $75 million on the platform.

Over half (56.5%) of these were in the United States. Oblivion was the predecessor to Skyrim, one of the most successful premium games of all time. 71.2% of people who played Oblivion Remastered on Steam have also played Skyrim.

Want to see what players of your competitors’ games are playing? Our crossover metrics have you covered. See them in action.

Clair Obscur: Expedition 33, the hit turn-based RPG published by Kepler Interactive, was March’s #4 game on Steam with 674K copies sold. Despite being a debut game, Expedition 33 is selling faster than JRPGs from iconic studios such as Atlus (Metaphor ReFantazio) and Square Enix (Final Fantasy) on Steam.

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To date, Expedition 33 has sold 1.3 million copies on Steam, grossing over $50 million on the platform.

While many people were surprised by Expedition 33’s success, it was no shock to us at Alinea. Our Steam data showed that Expedition 33 had 500K Steam wishlisters over a month before launching on April 24.

A huge factor in Expedition 33’s success that cannot be understated is the Chinese market. China is actually the top country for Expedition 33 on Steam, accounting for 27% of players (the US is #2 with 25%, and France is #3 with 7%).

On PlayStation, the US is number #1 (28% of players), France is #2 (12%), and China is #3 (also 12%). The game is so popular in France as its development studio is based there, and the game features noticeable French influences.

Japan accounted for just 4.2% of Expedition 33 players even on PlayStation, which is far lower than Japan’s PlayStation shares for JRPG games like Like a Dragon: Infinite Wealth (29%), Metaphor: ReFantazio (15%), and Final Fantasy VII Rebirth (11%).

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The Long Dark sold very well ahead in April as the developer sets its eyes on the sequel’s 2026 drop

The Long Dark, an indie first-person survival game that launched in early access over a decade ago, sold 609.0K copies in April to become the #5 Steam game by copies sold. 

The Long Dark has been a sleeper hit, gradually accumulating players since its early access launch a decade ago. It crossed two million copies sold on Steam by the end of 2018, now sitting at 5.6 million copies sold and revenues of $91.3 million on Steam.

The Long Dark’s price dropped to $3 in the last week of April, helping the game sell an extra 550K+ copies. As a result, it had 123K DAUs on the Sunday of its heavy discount week (April 27) – its highest peak in years.

Curious to see how pricing has affected copies sold or DAUs for any of your competitors’ games? We’ll show you.

The game’s publisher and developer, Hinterland, is clearly drumming up hype for the sequel, BLACKFROST: The Long Dark II. It’s launching in early access next year but already has almost 400K wishlists on Steam.

Players of the first game have a diverse geographical distribution, with 17% of players in the US, 16% in China, and 13% in Russia. The countries for wishlisters for the sequel are also diverse.

Sultan’s Game, a narrative-driven card game with dark themes and heavy, difficult choices, sold an impressive 552K copies in April. Since its launch on the last day of March, it has sold 688K copies and generated revenues of $13 million.

Sultan’s Game was developed by Chinese studio Double Cross. China accounts for the vast majority (73%) of the game’s players.

Two survival games– one new and one older – and two big launches from early 2025 round off the ranking

RuneScape Dragonwilds (#7), a new survival game set in the RuneScape universe, sold 542K copies on Steam in April. It has now sold 600K copies and generated revenues of over $14 million.

A slightly older survival game, Sons of the Forest, took the #8 spot. It was discounted to its lowest-ever price for a week in April ($12, down from its usual $30), converting many of the game’s wishlisters.

Sons of the Forest has been a huge success in the survival genre. It has sold over 12 million copies on Steam since it left early access in early 2024, generating revenues of over $270 million on the platform. Almost 70% of Sons of the Forest players have also played the original game (The Forest).

Finally, inZOI (#9) and Monster Hunter Wilds (#10) round off the top 10 with 432K and 412K copies sold, respectively.

Since launching at the end of February, Monster Hunter Wilds has now sold over 6 million copies on Steam alone. Across all platforms, Monster Hunter Wilds has sold over 10 million copies, helping Capcom achieve its eighth consecutive year of record profits in Q1.

InZOI, meanwhile, is showing signs of slowing down, with DAU numbers now in the 20,000 range (10x less than Monster Hunter’s number). We are expecting a change to The Sims competitor’s pricing strategy – and perhaps even its monetisation strategy – soon.

Want to track the revenues, DAUs and copies sold for any Steam game yourself? Get your demo and free trial here.